Games
All Dan's Minigames · Hall of Fame
General Records
Bingo
Collect items in the world of Minecraft.
A scavenger hunt across the Minecraft world. The list shows 6 items the team needs to collect. The list refreshes 5 times, each list being harder than the last. Collect items before other teams to earn more points.
Players don't take any damage in this game. Everyone gets a Smelter Pickaxe that smelts ores/blocks instantly. Players get a firework that reloads every 5 seconds. There are two commands players can use: /top teleports the player to the highest block above them, /teamtp <player> teleports the player to a teammate.
- Scoring:
- These are the total points per placement for the team:
- 1st: +90, 2nd: +72, 3rd: +57, 4th: +41, 5th: +34, 6th: +27, 7th: +20, 8th: +13.
- Rounded 57% goes to the player completing the item, the remaining points are split across teammates.
Block Dash
Dodge the walls or fall to your death.
All players start on one small platform. Walls move in from the front that will push players off the platform. Survive by moving through the gaps. If a player gets pushed off the platform they will be eliminated. The walls get faster as the round goes on. Players only have one life per round, and 4 rounds will be played.
- Scoring:
- Outliving a player gives 2 points.
- If a player survives until the top 18, they earn additional points:
- 1st: +90, 2nd: +75, 3rd: +65, 4th: +50, 5th: +47 … -3 / placement … 18th: +8.
Cow Strike
Protect your cow and eliminate opponents.
A fast-paced team combat game. Teams fight every other team one time, teams must defend their cow. Eliminate other players using the DMG-47 or special kit items. Players have one life per round and a round lasts 1.5 minutes.
Teams must keep their cow alive and eliminate the cow of their opponent. Teams get more points the quicker they eliminate the opponent's cow and keep theirs alive. The round ends when the cow and players on one team are eliminated. A player can eliminate the cow by using their knife. Players have 3❤. The DMG-47 deals 1❤.
- Scoring:
- Every 1❤ of damage gives 7 points and eliminating a player additionally 12 points.
- A cow is worth 72 points in total, points related to cows are distributed evenly across a team:
- Every 10 seconds teams get 4 points if their cow is alive (4x8 = 32 points). If the cow lives the round the team gets 40 points additionally.
- If a team eliminates the opponent's cow, they get 40 points + 4 points for every 10 seconds left on the clock.
Gold Rush
Mine gold and eliminate opponents.
A round-robin combat game set around a gold-filled arena. Teams must mine the gold in the map and eliminate their opponents. The round ends when the gold is mined and one team is eliminated.
Before the round starts players can pick a kit. Players can also find special items around the map. The round ends after 1.5 minutes.
- Scoring:
- Eliminating a player earns 25 points.
- Mining a gold block gives the team 8 points (team split).
- There's a total of 27 gold blocks.
Housing
Parkour as far as you can before time runs out.
Housing is one long parkour course with different floors. Players must get as far as they can in 12 minutes, while the course becomes gradually harder per row. There are 4 floors: green, yellow, red and black. The floors are in increasingly difficulty: Green → Yellow → Red → Black. All floors have three rows; every row has 8 stages.
Players get a jump boost potion to skip a stage, which resets after 2.5 minutes. Completing stages earns players points.
- Scoring per stage:
- Green: Row 1: 1 point, Row 2: 2 points, Row 3: 3 points
- Yellow: Row 1: 4 points, Row 2: 5 points, Row 3: 6 points
- Red: Row 1: 8 points, Row 2: 10 points, Row 3: 12 points
- Black: Row 1: 20 points, Row 2: 20 points, Row 3: 20 points
Skyfall
Survive on a shrinking island in the sky.
A spleef-style game played on a floating island high above the void. The arena constantly shrinks as players destroy blocks beneath each other. Players must avoid dying by the void. Different game modes are played every round. The possible game modes are: TNT Run, Slime Spleef (PVP On), Bowspleef, Icespleef, Snowspleef, Soulspleef and Dripspleef.
Every 20 seconds players get launched in the air and the arena shrinks. Six rounds will be played and players only have one life every round.
- Scoring:
- Outliving a player gives 2 points and eliminating a player earns 12 points.
- Surviving until the top 8 grants additional points:
- 1st: +40, 2nd: +32, 3rd: +26, 4th: +20, 5th: +18, 6th: +16, 7th: +14, 8th: +12.
Super Clash
Claim beacons, eliminate opposing teams.
A kit-based battle royale where the goal is to mine beacons and eliminate opponents. Every team spawns randomly on the map. Before the start players pick a kit with special abilities. Players must mine beacons spawning across the map and eliminate opposing teams. After two minutes the border closes in and a round lasts 5 minutes. Three rounds will be played and players only have one life per round.
- Scoring:
- Mining a beacon awards 120 points, split amongst alive teammates.
- Outliving a player earns players 1 point, surviving the round 25 points.
- Before the border starts closing in eliminations give 80 points, afterwards they gradually decrease to 30 points.
Skebs
Outlive teams in a sky-island battle royale.
A survival game in the sky where every team starts on their own island. Teams must eliminate and outlive other teams. Gear up across different islands where loot can be found. Over time a vertical and a top border close in. The game ends after 4 minutes or when only one team is left. Three rounds will be played and players have one life per round.
- Scoring:
- Outliving a player earns 2 points.
- Players get 40 points for eliminating a player and 40 points if they survive the round.
- Teams also earn team placement points, based on when their entire team is eliminated:
- 1st: +120, 2nd: +108, 3rd: +96, 4th: +84, 5th: +72, 6th: +60, 7th: +48, 8th: +36 (team split).
Theme Race
Complete 3 laps on an obstacle course.
A lap-based racing game on a large themed obstacle course. The course is packed with shortcuts, jump pads, speed boosts and other obstacles. 12 minutes on the clock and complete your 3 laps as fast as possible and outpace every team.
Red jump pads launch forwards and green jump pads upwards. Yellow speed pads give a speed boost. Players can also get other powerups like an elytra, depth strider and dolphins grace.
- Scoring:
- Players receive points per lap; the 3rd lap is worth double points:
- 1st–4th: 175, 158, 140, 123
- 5th–9th: 120, 118, 115, 113, 110
- 10th–14th: 93, 90, 88, 85, 83
- 15th–19th: 68, 66, 64, 62, 59
- 20th–24th: 50, 48, 45, 43, 40
- 25th–29th: 38, 35, 33, 30, 28
- 30th–32nd: 25, 23, 20
Final Duel
The top 2 teams go head to head.
The grand finale of every DMG event. The 2 teams with the most points face off in a best-of-5 series of minigames, each testing a different skill. One team walks away as the event winner.
- Winning a minigame earns your team 1 point.
- Instructions are given before each minigame starts.
- First team to reach 3 wins the event.









