Games
All Dan's Minigames · Hall of Fame
General Records
Bingo
Collect items before other teams do.
A scavenger hunt across the Minecraft world. The sidebar shows 6 items your team needs to collect. The list refreshes 5 times throughout the game, each wave harder than the last. The faster you collect, the more points you earn.
- Collect the 6 items shown in the sidebar, the list refreshes 5 times, getting harder each wave.
- Collecting items before other teams earns extra points.
- You get a Smelter Pickaxe that instantly smelts ores, and a firework with a 5-second cooldown.
- No damage is taken during this game.
- Use /top to teleport to the highest block above you, or /teamtp <player> to teleport to a teammate.
Block Dash
Dodge the walls or fall to your death.
All players start on one small platform as walls begin closing in from the sides. Survive by moving through the gaps, get pushed off and you're out. The walls get faster as the round goes on, and only the most composed players make it to the end.
- Walls close in from the sides, move through the gaps to survive.
- Getting pushed off the platform means elimination. One life per round.
- Wall speed gradually increases over time.
- 4 rounds are played. Outliving a player earns +2 points.
- Surviving until the top 18 players earns additional bonus points.
Cow Strike
Protect your cow, eliminate theirs.
A fast-paced team combat game inspired. Each team fights every other team once. Your team's cow generates points every 10 seconds, protect it while hunting down the opponent's. Shoot with your DMG-47 and go for the kill.
- Each team faces every other team once. One life per round.
- Your cow generates +8 points every 10 seconds (starts at 72 pts, decreasing over time).
- Killing the enemy cow awards its remaining points to your team.
- Players have 3 hearts. Dealing 1 heart of damage +7 pts; a kill +12 pts.
- Use your knife to kill the cow.
Gold Rush
Mine gold, eliminate opponents.
A round-robin combat game set around a gold-filled arena. Each team fights every other team once. Mine the gold blocks in the middle while fighting off the opposing team. Rounds end when all gold is mined and a team is wiped out.
- Each team fights every other team once. Pick a kit before each round.
- Mine gold blocks and eliminate opponents. The round ends when gold runs out and a team is eliminated.
- 27 gold blocks per map. Rounds last a maximum of 1.5 minutes.
- Mining a gold block +8 pts for your team (split evenly). Eliminating a player +25 pts.
- Special items can be found scattered around the map.
Housing
Parkour as far as you can before time runs out.
A 12-minute parkour race through four difficulty floors: Green, Yellow, Red, and Black. Each floor is harder than the last. Get as far as you can before the clock runs out, using jump boost potions to skip difficult stages along the way.
- 4 floors in increasing difficulty: Green → Yellow → Red → Black.
- Each floor has 3 rows of 8 stages. Complete as many stages as possible in 12 minutes.
- A jump boost potion is available at the start of each floor to skip one stage. It resets after each floor.
- Points per stage: Green: +1, Yellow: +2, Red: +10/+15/+20, Black: +25.
- You get a checkpoint at each stage you complete.
Skyfall
Survive on a shrinking island in the sky.
A spleef-style game played on a floating island high above the void. The arena constantly shrinks as players destroy blocks beneath each other. Different game modes rotate each round; from TNT Run to Bow Spleef to Ice Spleef and more.
- Survive on a floating island, fall into the void and you're out. One life per round.
- Every 20 seconds, all players are launched into the air and the arena shrinks.
- Rotating round modes include: TNT Run, Slime Spleef (PVP on), Bow, Ice, Snow, and Soul Spleef.
- 6 rounds total. Outliving a player +2 pts, getting a kill +12 pts.
- Surviving until the top 8 players earns additional bonus points.
Super Clash
Claim beacons, eliminate everyone.
A kit-based battle royale where your goal is to mine beacons and eliminate opponents before the border traps you. Pick a kit with unique abilities before each round and use your strengths to outplay every team on the map.
- Pick a kit before each round and check the paper in your inventory for each kit's passive abilities.
- 3 rounds, one life per round. Teams spawn randomly across the map.
- Mine beacons scattered across the map. A vertical border closes in over time.
- Beacon +120 pts (split among alive teammates). Surviving the round +25 pts.
- Kills early in the round +80 pts, gradually decreasing to +30 pts as the border closes in.
Skebs
Outlive every team in a sky-island battle royale.
A three-round survival game where every team starts on their own island. Gear up, hunt down opponents, and stay alive as a closing border forces everyone together. One life per round, die and you watch from the sidelines.
- Each team spawns on their own island. Loot other islands to gear up.
- Eliminate and outlive other teams. Three rounds are played, one life per round.
- A vertical and top border closes in over time. The round ends after 4 minutes or when one team remains.
- Outliving a player +3 pts. Eliminating a player +50 pts. Surviving the round +50 pts.
Theme Race
Complete 3 laps on a wild obstacle course.
A lap-based racing game on a large themed obstacle course packed with shortcuts, jump pads, and speed boosts. 12 minutes on the clock and complete your 3 laps as fast as possible and outpace every team.
- Complete 3 laps on a themed obstacle course within 12 minutes.
- Red jump pads launch you forward, green launch you upward, yellow give a speed boost.
- Powerups like an elytra, depth strider, and dolphin's grace are available around the map.
- Higher lap placements award more points. You final lap gives the highest point reward.
- Shortcuts exist throughout the map, finding them is key to winning.
Final Duel
The top 2 teams go head to head.
The grand finale of every DMG event. The top 2 teams from the main event face off in a best-of-5 series of minigames, each testing a different skill. One team walks away as the event winner.
- The top 2 teams from the event compete in a best-of-5 series.
- Each minigame tests a different skill set.
- Winning a minigame earns your team 1 point.
- Instructions are given before each minigame starts.
- First team to reach 3 wins takes the event victory.









